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Method to Increase Virtual Interactivity, through Virtual Reality Technology, Aplied to Engieering Students

Research Output:
Chapter in Book/Report/Conference proceeding
Conference contribution
Peer-review

Publication Information

Output type

Research Output:
Chapter in Book/Report/Conference proceeding
Conference contribution
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 83-89 (7 pages)

Publication milestones

  • Published - 2022

Publication status

Published - 2022

Publisher

Institute of Electrical and Electronics Engineers Inc.

Publication series

  • Publication series name: Proceedings - 2022 Algorithms, Computing and Mathematics Conference, ACM 2022

ISBN (Electronic)

9781665492522

Publication IDs

  • Scopus: 85169008450

Host publication title

Proceedings - 2022 Algorithms, Computing and Mathematics Conference, ACM 2022

Abstract

Information and communication technologies are changing the paradigms in the development of activities and ways of learning, one of these changes in the way of performing academic activities, where today there are many resources on the network available for review, in the case of engineering students, we can indicate as an example activities related to the practice of programming languages, where it is required to visualize the programmed activities, at the same time it is required to analyze programming language manuals, also you can view videos about applications, and also have the language development interface and finally the console where you can view the results in the execution, these requirements make it possible that a single monitor does not meet the requirements needed, in this research work, we present a method to have multiple monitors each with a different task that can meet the technical requirements of engineering students, these features are achieved through the use of virtual reality glasses Oculus Gest II with a software application Immersed, with these tools we obtain as a result the display on the glasses of multiple monitors configured in each of them to the needs of the student, We indicate in the part of the materials and methods the technical requirements of hardware and software as well as the procedures for the installation and configuration where it is necessary a computer with internet access, in the results we present a demonstration of how to use the method and an example of the exploitation of the resources that these tools provide us added to the access that can be had from mobile devices to replicate what is being observed in the virtual reality glasses.

Publication metrics

Metrics

Scopus
Citations

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Captures
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Citations
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Related Event

Title

2022 Algorithms, Computing and Mathematics Conference, ACM 2022

Event type

Conference

Date

29/08/2022 - 30/08/2022

Location

Hybrid, ChennaiIndia