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PERCEPTION AND SATISFACTION WITH A GAMIFIED HEALTHCARE SIMULATION ACTIVITY AMONG PERUVIAN MEDICAL STUDENTS

*Corresponding author for this work
Research Output:
Contribution to journal
Article
Peer-review

Open access

Publication Information

Output type

Research Output:
Contribution to journal
Article
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 119-125 (7 pages)

Journal (Volume, Issue Number)

Revista de la Facultad de Medicina Humana (Volume 26, Issue 1)

Publication milestones

  • Published - 31/03/2026

Publication status

Published - 31/03/2026

ISSN

1814-5469

Publication IDs

  • Scopus: 105041341799

Abstract

A descriptive cross-sectional study was conducted in Lima, Peru, to describe the perception and satisfaction of medical students who participated in SimGames. A total of 26 out of 32 undergraduate students participated in a gamified simulation tournament involving standardized clinical cases, Body Interact, and high-fidelity mannequins. An anonymous online perception survey was administered, adapted from the High-Fidelity Clinical Simulation Satisfaction Scale, assessing infrastructure and equipment, user support, organization and logistics, simulation experience, and overall satisfaction. Women accounted for 57.7% of participants. Favorable responses predominated, and students highlighted the quality of the infrastructure and teaching support. The usefulness of simulation for assessing the patient's clinical condition reached 84.6% in the "strongly agree" category, and overall satisfaction reached 80.8%. Thus, SimGames showed a positive perception and high student satisfaction.