PERCEPTION AND SATISFACTION WITH A GAMIFIED HEALTHCARE SIMULATION ACTIVITY AMONG PERUVIAN MEDICAL STUDENTS
- Álvaro Prialé-Zevallos,
- Solange Dubreuil-Wakeham,
- Daniela Samaniego-Lara,
- Universidad Científica del Sur,
- ,
Open access
Publication Information
Output type
Original language
EnglishPages from-to (Number of pages)
Pages 119-125 (7 pages)Journal (Volume, Issue Number)
Revista de la Facultad de Medicina Humana (Volume 26, Issue 1)Publication milestones
- Published - 31/03/2026
Publication status
ISSN
1814-5469Publication IDs
- Scopus: 105041341799
Abstract
A descriptive cross-sectional study was conducted in Lima, Peru, to describe the perception and satisfaction of medical students who participated in SimGames. A total of 26 out of 32 undergraduate students participated in a gamified simulation tournament involving standardized clinical cases, Body Interact, and high-fidelity mannequins. An anonymous online perception survey was administered, adapted from the High-Fidelity Clinical Simulation Satisfaction Scale, assessing infrastructure and equipment, user support, organization and logistics, simulation experience, and overall satisfaction. Women accounted for 57.7% of participants. Favorable responses predominated, and students highlighted the quality of the infrastructure and teaching support. The usefulness of simulation for assessing the patient's clinical condition reached 84.6% in the "strongly agree" category, and overall satisfaction reached 80.8%. Thus, SimGames showed a positive perception and high student satisfaction.
