Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques
- Elizabeth Arrieta-Amaya,
- ,
- Haymin Raez-Martinez,
- Nelly Caceres-Tovar,
- Daniel Yucra-Sotomayor,
- Martha Romero-Echevarria
- Universidad César Vallejo,
- ,
- Universidad Autónoma del Perú,
- Universidad Nacional Federico Villarreal
Open access
Publication Information
Output type
Original language
EnglishPages from-to (Number of pages)
Pages 309-312 (4 pages)Publication milestones
- Published - 2025
Publication status
Publisher
Institute of Electrical and Electronics Engineers Inc.Publication series
- Publication series name: 4th International Conference on Sentiment Analysis and Deep Learning, ICSADL 2025 - Proceedings
ISBN (Electronic)
9798331523923Publication IDs
- Scopus: 105002433877
Host publication title
4th International Conference on Sentiment Analysis and Deep Learning, ICSADL 2025 - ProceedingsAbstract
Information and communication technologies are helping to improve experiences in many areas, such as engineering, simulation, education. It is in the area of education, that thanks to the help of hardware and software, are allowing to improve the educational experiences, in the present work, we resort to the use of the Virtual Reality glasses of the Oculus Gest 2 model, with the Spatial application, applied to the learning of music. We present the architecture of the solution so that it can be replicated and scaled to other courses and subjects of study, we present how to configure each of the tools as well as the alternatives that can be worked in order to optimize resources, as a result we present the advantages and disadvantages of using Virtual Reality technology and recommendations to optimize its application so that it can be replicated and scaled to other applications.
