Use of Virtual Tools to Develop Reading Animation and Comprehension Through Gamification for Learning

Lenny Giovanna Herrera Sandoval, Wilver Auccahuasi, Sandra Paola Tello Peramas, Juan José Tello Peramas, Francisco Hilario, Ilich Ivan Pumacayo Palomino, Lucas Herrera

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

This literature review article compiles information from the most relevant studies on the use of strategies to encourage reading, reading comprehension, and gamification for learning through virtual tools, applied to the initial level II cycle. In addition, the perspective of the mentioned authors led to suggest that the use of virtual tools in recent times has been of great help because it has motivated students to read and research more about a particular topic and this has allowed students to learn better and in a more fun and interesting way. Likewise, the bibliographic review was accompanied by a systematic search in the databases of Scopus, EBSCO, ProQuest, among others, which made it possible to identify the most outstanding authors for this study, for which they went through a meticulous filter respecting the PRISMA flowchart. On the other hand, we began with 165 studies and after a detailed systematization, 29 studies were selected that met specific characteristics and factors for this study. Likewise, a series of criteria that can help us to evaluate the quality of a literature review article by applying the descriptive method is pointed out.

Original languageEnglish
Title of host publicationProceedings - 2022 2nd International Conference on Interdisciplinary Cyber Physical Systems, ICPS 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages108-112
Number of pages5
ISBN (Electronic)9781665470223
DOIs
StatePublished - 2022
Externally publishedYes
Event2nd International Conference on Interdisciplinary Cyber Physical Systems, ICPS 2022 - Chennai, India
Duration: 9 May 202210 May 2022

Publication series

NameProceedings - 2022 2nd International Conference on Interdisciplinary Cyber Physical Systems, ICPS 2022

Conference

Conference2nd International Conference on Interdisciplinary Cyber Physical Systems, ICPS 2022
Country/TerritoryIndia
CityChennai
Period9/05/2210/05/22

Keywords

  • Reading Encouragement
  • gamification for learning and virtual tools
  • reading comprehension

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