Keyphrases
Electronic Circuit
100%
Muscle Signal
100%
Armband
100%
Medical Device Regulation
100%
Multi-channel
100%
Research Training
100%
Peru
79%
Private Universities
75%
Lima
75%
Pre-experimental Design
66%
Cultural Competency
50%
Cortical Control
50%
Intracortical Brain-machine Interface
50%
EMG Sensor
50%
Transradial Prosthesis
50%
Health Recommendations
50%
Migrant Women
50%
Paralysis
50%
University Faculty
50%
Research Performance
50%
Faculty Research
50%
Tablet Computer
50%
Emotional Impact
50%
Training Process
50%
Emotional Health
50%
COVID-19
50%
Venezuelan Migrants
50%
Prosthetic Devices
43%
Logic Implementation
33%
Quantitative Paradigm
33%
Transradial
33%
Analog Components
33%
Embedded Logic
33%
Digital Component
33%
Transfemoral Amputee
33%
Innovative Solutions
33%
Latin American
33%
Cultural Awareness
16%
Socio-cultural Processes
16%
Cultural Integration
16%
Everyday Life
16%
Bluetooth Low Energy
16%
Web Browsing
16%
High Performance
16%
Motor Cortex
16%
Text Messaging
16%
Mobile Computing Devices
16%
Tetraplegia
16%
General-purpose Computer
16%
Clinical Trials
16%
Input Device
16%
Point-and-click
16%
Piano
16%
People with Tetraplegia
16%
Choline Acetyltransferase (ChAT)
16%
Multielectrode Array
16%
Neural Activity
16%
Commercially Available
16%
Interface Control
16%
Commercial Tablets
16%
Terror
12%
Media Effects
12%
Isolation Measures
12%
Positivist Paradigm
12%
Strategic Research
12%
Focused Interview
12%
Multidimensionality
12%
Introspection
12%
Doing Research
12%
Georg Wilhelm Friedrich Hegel
12%
Social Reality
12%
Research Dissemination
12%
Social Actors
12%
Epistemic Perspective
12%
University Community
12%
Emotional State
12%
First Week
12%
Peruvian
12%
Knowledge-how
12%
Selection Criteria
12%
Reflexive
12%
Assertive Communication
12%
Anger
12%
Grounded Theory
12%
Social Isolation
12%
Video Recording
12%
Peruvian Universities
12%
Correlational Study
12%
Virtual Survey
12%
Communication Strategies
12%
Participant Observation
12%
Amputee
10%
Natural Control
10%
Surface Electromyography (sEMG)
10%
Commercial Use
10%
Actuator
10%
Artificial Device
10%
Non-invasive Assessment
10%
Bionic Prosthesis
10%
Trauma
10%
Computer Science
Research Purpose
50%
Tablet Computer
50%
Electromyography
50%
Computer Interface
50%
Video Recording
50%
Article Publication
50%
Transcendentals
50%
Social Reality
50%
Gather Information
50%
Content Analysis
50%
Selection Criterion
50%
Communication Strategies
50%
Critical Approach
50%
Participant Observation
50%
Input Device
16%
General-Purpose Computer
16%
Chat
16%
Web Application
16%
Research Participant
16%
Mobile Computing Device
16%
Social Sciences
Research Training
100%
Private University
75%
Peru
66%
Intercultural Competence
50%
Acculturation
16%
Research Approach
16%
Research Work
12%
Positivist Paradigms
12%
Content Analysis
12%
Social Actor
12%
Communication Strategies
12%
Video Recordings
12%
Participant Observation
12%
Social Reality
12%
Focus Group
12%
Grounded Theory
12%